Solo Tale
Solo Tale is a dice-allocation roguelike played entirely in your browser. Explore a fantasy world tile by tile, split your dice each turn between attack, defense and skills, and fell six bosses to complete your run. Death is permanent — preparation is everything.
- ⚔️ Dice-allocation combat: every turn is a small puzzle — strike, block, or fuel your skill
- ⚡ 8 skills, each with its own identity: stone-hard stances, armor-piercing executions, twin-blade poisons, luck-fueled healing — all available from level 1
- 🗡️ Weapons change how you play: an extra d4 from twin daggers, a d8 greataxe, a stunning golem fist — and skills that synergize with them
- 📚 5 regions, 18 enemy types, 6 bosses — each one tests a different skill
- 🎒 32 items, potions, and a merciless economy
- 💀 Permadeath — but victory saves your hero for the next world
- 🇹🇷 / 🇬🇧 Full Turkish and English interface
This is a beta — balance feedback is very welcome in the comments!
| Updated | 1 day ago |
| Published | 8 days ago |
| Status | In development |
| Platforms | HTML5 |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | Fatih |
| Genre | Role Playing |
| Tags | 2D, Dice, Difficult, Fantasy, grid-based, permadeath, Roguelike, Singleplayer, Turn-based |
| Average session | A few hours |
| Languages | English, Turkish |
| Inputs | Keyboard, Mouse |
| Links | Homepage |
| AI Disclosure | AI Assisted, Code, Text |
Development log
- v1.3.0 — Solo Tale is now mobile: play it on your phone1 day ago
- Beta 1.2.0 — Blessings, Keyboard Play & a Proper Beginning2 days ago
- Beta 1.1.0 — The Skill Overhaul3 days ago
- Weapon Overhaul — and the Moon Blade finally drops5 days ago
- Name Your Hero — and a Reworked Danger Curve7 days ago
- Quality-of-life patch: double-click dice, honest gamble, steadier combat UI7 days ago
- Solo Tale Beta is live! 🎲8 days ago




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